Drill Tier List

Drill Tier List

12 drill heads
Total Drills
S / A / B / C
Tier Levels
x5.0 ore
Top Multiplier

Introduction

The drill tier list ranks every craftable drill head in Mine a Planet from Common through Legendary. Damage and ore multiplier formulas are derived from community mining data, and recommended planets are listed for each drill so you know exactly where each head shines. Use this page as a reference whenever you decide what to craft next. The tier list groups drills into S, A, B, and C tiers based on damage output, ore multiplier, and the highest planet the drill can clear with full durability. Damage scales with prestige points from Rebirths, so the same drill performs differently for a player who has done five Rebirths versus a player on their first run. Recommended planets are listed for each drill so you know exactly where each head shines. Use this page as a reference whenever you decide what to craft next.

Drill Tier Quick Reference

TierDrillBest PlanetMultiplier
SMythril DestroyerNebulax4.5 ore
SCosmic ReaperVoidx5.0 ore
ASolar FlareVolcanox3.0 ore
BTitanium SpireMars Deepx2.1 ore
CCopper DrillEarthx1.0 ore

Drill Breakdown

S

Mythril Destroyer

Legendary

Mid-game legendary drill — required to clear the Nebula biome with full ore multiplier. Mid-game legendary drill — required to clear the Nebula biome with full ore multiplier. The Mythril Destroyer combines 450 base damage with x4.5 ore multiplier and is the first drill most endgame miners craft. Stockpile 50 Mythril Ore plus 25 Stardust before smelting the Mythril Bar prerequisite since Stardust only drops inside Nebula.

Damage450 base, scales with prestige
Best PlanetNebula, Void
RecipeMythril Bar (50 Mythril Ore + 25 Stardust)
S

Cosmic Reaper

Legendary

Top-tier legendary drill — the highest ore multiplier in the game but the most expensive to craft. Top-tier legendary drill — the highest ore multiplier in the game but the most expensive to craft. The Cosmic Reaper requires 100 Void Shards plus 50 Stardust to forge the Cosmic Core prerequisite, so plan for several Nebula farming sessions. Pair it with the Cosmic Wolf pet to push Void Shard drop rates to their practical maximum and clear Void runs in record time.

Damage500 base
Best PlanetVoid, Nebula Edge
RecipeCosmic Core (100 Void Shards + 50 Stardust)
A

Solar Flare

Epic

Strong mid-game pick — pairs especially well with the Magma Piercer for high heat resistance. Strong mid-game pick — pairs especially well with the Magma Piercer for high heat resistance. The Solar Flare deals 320 base damage with a x3.0 ore multiplier, sitting comfortably between the Titanium Spire and the Legendary endgame. The recipe requires 30 Magma Ore plus 20 Titanium, both abundant after the Mars Deep phase of your progression.

Damage320 base
Best PlanetVolcano, Mars Deep
RecipeSolar Alloy (30 Magma Ore + 20 Titanium)
B

Titanium Spire

Rare

Reliable mid-game drill — the first drill that lets you push into Mars Deep without losing durability. Reliable mid-game drill — the first drill that lets you push into Mars Deep without losing durability. The Titanium Spire deals 210 base damage and multiplies ore returns by x2.1, which is more than enough to clear Mars Deep comfortably. The recipe costs 20 Titanium Ore plus 10 Coal, achievable after a single Mars Deep farming session.

Damage210 base
Best PlanetMars Deep, Volcano outskirts
RecipeTitanium Plate (20 Titanium + 10 Coal)
B

Iron Hammer

Rare

First mid-game drill — clears Mars comfortably and unlocks Europa with steady durability. First mid-game drill — clears Mars comfortably and unlocks Europa with steady durability. The Iron Hammer deals 160 base damage with a x1.6 ore multiplier, which is plenty for the Mars grind. The recipe costs 10 Iron Ore plus 5 Coal and unlocks as soon as you smelt your first Iron Alloy. Reforge this drill before your first Rebirth to keep it across the prestige reset.

Damage160 base
Best PlanetMars, Europa outskirts
RecipeIron Alloy (10 Iron Ore + 5 Coal)

Core Mechanics

The drill tier list sorts every drill into S, A, B, and C tiers based on damage output, ore multiplier, and the highest planet it can clear with full durability. Damage scales with prestige points from Rebirth, so a reforged Mythril Destroyer outscores a fresh Astral Annihilator even though both start in the S tier. The drill tier list sorts every drill into S, A, B, and C tiers based on damage output, ore multiplier, and the highest planet it can clear with full durability. Damage scales with prestige points from Rebirth, so a reforged Mythril Destroyer outscores a fresh Astral Annihilator even though both start in the S tier. The tier list is re-verified within 48 hours of every major balance patch, so the numbers here should be current for the July 23, 2026 patch state. Treat the list as a guideline and verify with a small mining session before committing materials.

Advantages

A clear tier list makes crafting decisions fast — you always know which drill to forge next without comparing every stat manually. The list also flags which drills are worth reforging across Rebirths and which are throwaway mid-game picks. S-tier drills are guaranteed to scale into the endgame, so investing in one early saves smelter batches later. A clear tier list makes crafting decisions fast — you always know which drill to forge next without comparing every stat manually. The list also flags which drills are worth reforging across Rebirths and which are throwaway mid-game picks. S-tier drills are guaranteed to scale into the endgame, so investing in one early saves smelter batches later. The tier list is re-verified within 48 hours of every major balance patch, so the numbers should be current for the latest patch state.

Challenges

The tier list assumes a player who has unlocked every planet and smelted every alloy — beginners cannot use S-tier drills immediately. Some drills also have situational value (Quantum Borer shines on Europa but underperforms on Nebula) that a flat tier ranking cannot fully capture. Treat the list as a guideline rather than a strict rule, and verify damage with a small mining session before committing materials. The tier list assumes a player who has unlocked every planet and smelted every alloy — beginners cannot use S-tier drills immediately, and the recommendations only become relevant after you have crafted at least the Iron Hammer. Some drills also have situational value (Quantum Borer shines on Europa but underperforms on Nebula) that a flat tier ranking cannot fully capture. Treat the list as a guideline rather than a strict rule, and verify damage with a small mining session before committing materials.

Frequently Asked Questions

What is the strongest drill in Mine a Planet?+
The Cosmic Reaper has the highest base damage (500) and ore multiplier (x5.0), making it the strongest drill on paper. The Mythril Destroyer is a close second with x4.5 multiplier and slightly cheaper crafting cost — most endgame miners carry both and swap between Nebula and Void biomes. The Cosmic Reaper has the highest base damage (500) and ore multiplier (x5.0), making it the strongest drill on paper. The Mythril Destroyer is a close second with x4.5 multiplier and slightly cheaper crafting cost — most endgame miners carry both and swap between Nebula and Void biomes. The Astral Annihilator is a top contender after the UPDATE1 patch buff to Mythic-tier drills.
Is the Wooden Pickaxe ever worth using?+
Only during the tutorial — the Wooden Pickaxe has the lowest damage (55) and the worst ore multiplier (x0.5) in the game. Replace it with the Copper Drill as soon as you have smelted your first Common Ingot; the durability savings on Earth alone pay for the smelt batch in under an hour.
Which drill should I craft first?+
Craft the Copper Drill first for the Earth biome, then the Iron Hammer as soon as you can smelt Iron Alloy. Skip the Stone Breaker — it is a Common tier drill with no advantage over the Wooden Pickaxe except for slightly better durability on stone surfaces. Craft the Copper Drill first for the Earth biome, then the Iron Hammer as soon as you can smelt Iron Alloy. Skip the Stone Breaker — it is a Common tier drill with no advantage over the Wooden Pickaxe except for slightly better durability on stone surfaces. Save your Mythril Bar and Cosmic Core crafts for after you have unlocked Volcano and cleared at least one Nebula run.

Quick Tips

💡

Always reforge your strongest Rare drill before your first Rebirth — without reforging, your best drill resets to Common and your damage drops by half. Without reforging, your best drill resets to Common and your damage drops by half. Stockpile five Mythril Bars ahead of time so the reforge cost is covered the moment you reach level 25. The reforge is done at the Crafting Bench and preserves one drill of your choice across the reset. Always reforge your strongest Legendary drill rather than a mid-tier pick.

💡

Carry one mid-tier and one legendary drill in your inventory. Swap to the mid-tier drill for low-durability grinds to save legendary repair kits. Repair kits cost 25 Drill Pieces each at the lobby vendor and add up quickly across a long grinding session. Carrying a mid-tier drill for low-durability grinds saves legendary repair kits for the highest-yield biomes. The savings typically add up to 30-40% less repair kit usage across a single 90-minute grinding session on a tier-2 biome like Europa.

💡

Solar Flare pairs better with Magma Piercer than with Mythril Destroyer because both Epic drills share the same heat-resistance buff that stacks on Volcano. Both Epic drills share the same heat-resistance buff that stacks on Volcano. The damage bonus from the buff is larger than the raw multiplier difference between Epic and Legendary drills on that biome. Pair them for the highest effective damage on Volcano, and switch back to the Mythril Destroyer for the Nebula and Void biomes where the heat-resistance buff does not apply.

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